Saturday, December 25, 2010

'Ellooo All

Merry Christmas to all! Santa hats all round.

First and foremost, many apologies for my lack of attendance to the group meeting and my low web presence on the blog. I hope that this isn’t mistaken for a lack of commitment to the group and the amazing work which we will be doing in the coming year. I had work and couldn’t get around it but if we are able to have regular group meetings at consistent times during uni then there won’t be any problems and all will be swell :D

Okays! A big hello to John, and welcome to the group! I hope we don’t end up rockin’ up in the same outfit too many times :P (please be the right John i’m thinking *fingers crossed* had the same shoes). Anyway! ...where’re my notes?

Ah, here we are. Secondly, I’d like to say that I like the sound of Rainbow Projectiles and think that it’s a wicked name :P It sounds like the happy [sic] funtimes (Jacob, 2010), at the same time as promising in your face non-stop projectilorified action! *cue explosion*

Okies. While I was reading the post titled ‘The Story So Far’. Written by the witty, yet hilaritarianistic, approachable, not-to-mention pleasing to the eyes Jacob Paris. Where was I? Ah, yes. While I was reading Jacob’s gripping piece, I was thinking ‘what’s the point?’ In my mind I feel we should pick some themes we’re going to use for our story, be they moral themes like in children’s fairytales or world themes like famine, global warming and environmentalism.

So while I reading I tried to pull out some themes I pulled out Logic/Reality vs. Resourcefulness/Imagination. I then read to the point about puzzles being solved in dreams, “the creature’s weakness being imagination” and that “completing the puzzles actually harms the creature, sending it back to its reality and keeping the girl safe.” At this point I was hooked on this notion yet wanted to know more about this creature and what the hell it wanted with this girl.

I came up with this dialogue spoken by the unknown entity trying to take over the girl.

But before the dialogue, I’ll try and give you a rundown of what I’m thinking...

There are 2 different species, each as old as the other: Humans and for simplicities sake, let’s call them The Species.

Thousands of years ago, when man was just beginning to evolve, The Species was also about to evolve, but where man evolved materialistically (weapons, body, advances in technology), The Species went the other way: The Species abandoned their bodies and took with them just their minds to evolve, concentrating on knowledge.

The Species are interested in the facts and the Humans, materialistic advances ie. Designing ie. Imaginative thinking. (Enter the theme for the story: Realistic vs. Imaginative.)

Keep in mind that both The Species and The Humans have been evolving to what they believe the greater good of their race.

And another note on the theme Realistic vs. Imaginative: A balance is needed. The basis of being realistic must be there (Well no, I can’t just turn my rocket feet on and blast off into the sunset) but also a certain amount of lateral thinking must be applied to life in order to overcome certain tasks.

And so where our story kicks off is at the brink of The Species trying to take over the minds of humans, creating what they believe will be a super race (perfect body with a perfect mind). The way that the humans will resist being overcome by The Species is with creative thinking in the battle that will wage inside their head. Amongst resisting, the player must find out how to defeat The Species (a feat unknown even to myself).

And so with no further ado (I think that’s all the main info floating about in my head), The Species’ monologue:


“Evolution: An ever changing ecosystem of creatures fighting for survival. Each species opting for the lead spot on the food chain.

Evolution: A beneficial change in a species to further them on their way to their goal.

Millennia ago, my species let evolution change us to how we felt would best benefit our kind. And while you humans evolved into material beings, manufacturing, harvesting, procreating. While you set evolution to take you to new heights with developing tools and developing your bodies, we abandoned our bodies and took with us our minds.

We invested our energies into more intellectual things, such as philosophy and thinking. You see, we are worlds ahead of you in so many ways. While you were just figuring out how to stay on top of it all in your little world, we had already conquered that task, and leading onto more. You are driving your world to a point of instability. Poor choices, poor planning and poor execution have been damaging to your economies, environment and general wellbeing. With our wealth of knowledge, we can right your wrongs, bring your planet back from the brink and settle it into a Utopian estate.

You may ask, why we are such great thinkers and have so much knowledge. The answer is because of the difference between us. While you humans were so intent on retaining separate entities, focusing on sole careers, we became one. We became whole. What was known by one was known by many and thus our knowledge base was able to grow substantially larger until we now know all the facts. We even know now how to possess your tiny minds.

You, who have developed your bodies so fully. Yet your minds so little. Choosing to dwell on the impossible and the imaginative. There is no time for what cannot be achieved. Precious time cannot be wasted on these things. Reality. Facts. The Possible. These are what must be considered, for there is no use for the other.

And with your bodies as the vessel and our perfect minds the drivers, we shall reclaim our place at the top of the food chain as the perfect species.”

I hope all this made sense!

Thank you for reading, I look forward to everybody’s input/ maybe collab into Jacob’s story.

Regards,

Dylan

3 comments:

  1. Sounds good so far, its even given me the urge to debate "The Species" way of thinking:

    Unified Minds sounds good in theory, however you lose individuality. With all minds as a single entity, you would gain massive thinking power, but lose the independent thoughts that make invention and progress possible; Its like having a powerful computer, give it a task and it will complete it much faster then a person can, however that same computer would not be able to create the lightbulb from scratch, whereas a person could.

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  2. Hey man I think you have the wrong guy. Sorry. T-T It'll still be great to get to know ya. Maybe I can buy the same shoes as you? We can be clothes bros. :3

    Very thorough story idea! Are you a designer? Anyway, here's hoping we get our gameplay as well mapped out as our story!

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  3. @ Tim, exactly the point! The idea behind the theme of knowledge vs. creativity is that just knowledge alone won't get you too far. It prevents progress like you said and you lose the ability of innovation by sticking strictly to the known and tested.

    I'd like to know if my ideas have any place in the game, since I wasn't at that meeting where you decided, I'm still sorta shooting in the dark. But I hope this or an idea similar is used because I feel it has the strong back story and thematic components to start on which is important because we're going for such a narrative driven, story based game. We need to give the player enough hidden content and supporting story to make the player compelled to find out more.

    @ John. Sorry John, for getting you mixed up with someone else and I don't particularly want to purposely match my shoes, that's a bit too creepy for my liking. But thank you, I appreciate the gesture :P

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